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IK-Rigger v1.2 for Any Model

1.2 - April 21, 2017, 11:16 p.m.
-made misc hidden, no longer needed for now -any bone that is now a child of a hand/foot bone will now have orient constraint to remove finger lag -added way to offset knee/elbow bones, to control bend direction -all combo boxs now update automatically after changing or adding rig name -added auto find feature for limbs, -increased font for most of the gui -moved all flexs to a single group -when opening a rig file the group edit window will update with changes -added clear control group menu option -add error check if open rig doesn't have same bone as model -fixed some gui bugs

1.1 - Jan. 31, 2016, 8:32 p.m.
-added remove button to each other bone. -added Animation Group Editor to customize the rig group layout.

1.0 - Jan. 31, 2016, 8:32 p.m.
uploaded

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