1.2 - April 21, 2017, 11:16 p.m.
-made misc hidden, no longer needed for now
-any bone that is now a child of a hand/foot bone will now have orient constraint to remove finger lag
-added way to offset knee/elbow bones, to control bend direction
-all combo boxs now update automatically after changing or adding rig name
-added auto find feature for limbs,
-increased font for most of the gui
-moved all flexs to a single group
-when opening a rig file the group edit window will update with changes
-added clear control group menu option
-add error check if open rig doesn't have same bone as model
-fixed some gui bugs
1.1 - Jan. 31, 2016, 8:32 p.m.
-added remove button to each other bone.
-added Animation Group Editor to customize the rig group layout.
1.0 - Jan. 31, 2016, 8:32 p.m.