This is just one model, and of a non-story character, that I’m doing for someone who requested it.
She literally doesn’t even have a name, and shows up only once, as a sort of background character in the art gallery in Episode 5. I ported her at the request of this person because I actually already had the intention of porting this model back when Episode 5 came out, I just didn’t because I didn’t feel it was worth it.
Alright now on to some details. The model of course doesn’t have face flexes, just bones, but I promise I’m going to learn how to do face flexes soon. I had already planned on it for future projects anyway.
The model uses the “Valve 3 spine” IK, which is included. I switched to this rig because it’s basically exactly the same as the LiS rig that I put together and there was no point in having a separate rig. This rig works with other LiS models anyways, so there’s no point in shipping the other one.
Oh, and some of you’ll be happy to know that I switched from using the much better looking, much higher quality eye textures, to the ones from the game, because I know all too well how much you guys wanted that. As in people literally bitched at me for not using these, so there. Enjoy them, in all their 256x256 glory.
And I think that’s all. Of course as always, let me know if anything is horribly wrong.
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