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Halo 4 - Grunts


This is the grunt model as it appears in Halo 4.


All armor as bodygroups
IK Rig


  • 343/Microsoft (creator and owner of these assets)
  • Soul (porting)
  • Hyperchaotix (custom cubemaps)



I just downloaded the model and put it into SFM's usermod folder, but it's invisible. same with the Halo 3 scarab i transferred over. Can you help me?

LTurmoil47 posted 4 years ago


@Soul, I saw what you did on the Crawlers. That was pretty much all that was wrong with them from what I recall. Soon we can have pseudo-[Jackal (forgot their species name spelling) ]s! Now we have the Unggoy, the most amusing personality bottled up in a methane-breathing, seemingly harmless, biped.

Koldraxon posted 4 years ago


@Soul ADDENDUM FOUND. Even though I imported the Grunt (Copy the Winrar files, paste them into Usermod folder) as everyone knows, they have not appeared, although it did ask to replace some files. In the meantime, crawlers should be your overriding priority, save for the watchers (known to be called 'bishops'), and everything else except grunts, as Reach grunts are already in SFM and should be sufficient placeholders, until then.

Koldraxon posted 4 years ago


Just extracted it and works fine for me.

Smurfa posted 4 years ago


@Soul ADDENDUM RESOLVED! [Input 'Grunt victory sounds' here]. Evidence: http://steamcommunity.com/sharedfiles/filedetails/?id=633262375 Featuring: Your Knight, Didact, Elite, Grunt, Carbine, Forge blocks, other than the stuff by others such as the Reapers.

Koldraxon posted 4 years ago


Awesome job!

GroupTree24 posted 3 years, 12 months ago

As some guy who's mostly here to find models that work on GMOD, I'll be performing a lot of trial and error runs, and this is next on my list.

SomeGmodNoob posted 3 years, 11 months ago

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Soul 🎩💰

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