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Few random household props I made to warm up in Blender after little break.
The texturing and rigging may not be perfect, but for scene building they can make kind of interesting additions.
The items in pack are:
All reflective surfaces use my generic enviroment map, edit VMT materials files to change them to env_cubemap if needed.
There’s also few basic textures included which can be used in Hammer for map building.
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