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DOA - Lisa Hamilton

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Description

Picked quite a few lovely models of this site over time and decided to return the favor and see if I would be able to port one over myself, been in love with Lisa Hamilton ever since I picked her model of this site, so that became my attempt. Tried to include all features people expect from models and hopefully didn't muck it up too badly, let me know if I did...

Model includes:

  • Base model; with face flexes, face bones, eyeposing, alternate wet skin and breast jigglebones.
  • Costumes; Casual outfit, cat suit, cheerleader uniform, exotic outfit, nurse uniform, summer outfit, 2 swimsuits and witch costume. All with various bodygroups that can be turned on/off.
  • Ik-rig; Model works with lordaardvark's xnalara_2spine, which is included in the pack

How to;
To attach costume pieces to model, follow these steps:
1) Load base model and costume piece you want to apply.
2) Drag base model over costume model in animation set editor to lock the bones
3) Use 'zero' slider on costume model to drag it into place.
4) Open unknown tab on costume model and use the default slider on all parts that are not locked.

Known issues;
minor clipping on some costume pieces, especially at the hips when placed at sharp angles.

Future plans;
More costumes?

Enjoy...and feel free to reply with questions and/or comments


Comments

sfmpov

Lordaardvark's XNALARA 2spine rig doesn't attach to the model for me, anyone else have this issue? Known fixes? Tried all the other "standard" rigs I have none works :(

sfmpov posted 3 years, 5 months ago

sfmpov

^ scratch that, it just worked :\

sfmpov posted 3 years, 5 months ago

slaveofself

Delicious! GJ

slaveofself posted 3 years, 5 months ago

I did the whole "zero" slider thing, but how do I attach the costume when the model is rigged?

alferitu posted 3 years, 5 months ago

@alferitu Same way, SFM should still recognize the bones if you drag the base model over the costume in the animation set editor. Whether it's rigged or not. Basically the steps are: 1) load base model and costume model you want to use. 2) drag base model onto costume model in animation set editor, this locks the costumes bones to the bones of the base model. 3) select costume model and use zero slider. 4) open unknown tab on costume model and use default slider on the parts that have no lock in front of them.

Bymetrias posted 3 years, 5 months ago

That rig doesnt work

fak3d3ath posted 3 years, 5 months ago

@fak3d3ath Re-checked the rig and model but everything seems correctly named and works like it should for me. have you tried renaming the model before applying the rig, I found that that sometimes solves the issue, also make sure to use the rig that's included with the pack, I don't know if there are alternate versions around. Let me know if this solves the problem otherwise I'll delve into it a little bit deeper.

Bymetrias posted 3 years, 5 months ago

DarknessRingo

Can you upload the ALL Mila version? PLS

DarknessRingo posted 3 years, 4 months ago

Legoguy9875

@alferitu Locking doesn't work with rigs, since most settings turn off when a rig is applied, including locking. You have to lock the costume to the model BEFORE applying the rig. Applying the rig afterward will not cause issues, as the costume will still move normally with the model

Legoguy9875 posted 3 years, 4 months ago

@DarknessRingo I would if it didn't take a lot of time to do so. Also, I must admit she isn't really at the top of the list of characters I'd like to work on.

Bymetrias posted 3 years, 4 months ago


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