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[Prop scenery] Memento Mori 2 - Backstreets


Description

A scenery prop I decided to port because... well, I honestly don't know, just felt like that.

Contains 5 models
Each model has a bunch of stuff. This doesn't mean the models are organized. The order of the stuff on each model is a mess. So just spawn all of them, look each of the roots to the first model, then apply Zero to those and you are good to go.

Contains some interiors, which are a mess, see the issues.

Known Issues

  • This has some crazy UVs, specially in some interiors and on the rooftops of the buildings.

  • Some buildings are "cut". You can look at it specially in the buildings near the street. The models where like that on XPS, I just threw it into the Blender thing and pushed "Blend" :mimiuneasy:

Pls let me know if there's a material not behaving properly, because this has 124 materials total and I need to check it from the Blend file :yay:

Thanks to jhonyhebert for the port



Comments

sfmfuntime

Shift all your stocks to "..gets banged in the Alley" because there's about to be a 2000% rise.

sfmfuntime posted 3 years, 1 month ago

rezanl

![enter image description here](https://i.imgflip.com/121x68.jpg "enter image title here")

rezanl posted 3 years, 1 month ago

Very good place for my girls and my monsters. What? To have a backstreet party of course? what are you thinking?!

waterstars posted 3 years, 1 month ago

R045tch1ck3n

Am I the only one who saw the oppertunity for Daredevil/Kick-Ass style fight scenes instead of gangbangs? Probably.

R045tch1ck3n posted 3 years, 1 month ago

Morittchi

Awesome port, thanks for these, they're really useful!

Morittchi posted 2 years, 9 months ago

rochsfm

thanks for the port

rochsfm posted 4 months, 2 weeks ago


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