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40k Pack

Warning: BETA content

This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.


I've recently started fixing parts of this pack. On that occasion decided to upload it up no here as well.

The crux of the changes are regarding the imperial guard and renegades. They've been moved over to the valve biped, so normal bip rigs ought to work, most of the facemaps have been set up with a normal map, so even ambientocclusion ought to work again.

I'll slowly keep updating this as I go.



What map were you using?

Eternal_Realm posted 3 years, 1 month ago


@I didn't do the poses themselves. But the person that did made mostly scenebuilds or used source ww1 maps.

jnka posted 3 years, 1 month ago



fl_studio posted 3 years, 1 month ago

Awesome. Thank you for the upload.

mcarmichael posted 3 years, 1 month ago


Firstly, let me thank you for the efforts you (and any others) have put into this pack so far. It's looking like a damn useful resource, and has got me looking into ideas for my biggest SFM project to date. (I'm just much more interested in doing a WH40k story than, say, a Fallout or Bioshock animation). If you're looking for bug reports, some of the weight painting on the "Sister of Battle 2" (so possibly the other Sister too, but I've not used that one as much yet) has a few errors. The left foot mesh is mostly weighted to the toe bone rather than the foot bone, causing the foot to separate from the leg during animations where the toes bend. The top spikes on the backpack are also partly weighted to one of the lower spine bones rather than the upper one (as per the rest of the backpack), causing them to disappear during many animations. (Although don't mistake this for me pestering you to fix that - I did a quick fix myself).

RagnarokEOTW posted 3 years ago


@RagnarokEOTW That all applies to the SOB model?

jnka posted 2 years, 12 months ago


Sorry, missed that you'd replied. I've checked, and the issues apply to both Sister of Battle models. The top spikes on the backpack exhausts are partly weighted to the b_Spine1 bone (rather than the b_Spine2 bone like the rest of the backpack), and the left foot is weighted almost entirely to the b_LeftToe bone (rather than b_LeftAnkle).

RagnarokEOTW posted 2 years, 11 months ago


Can't wait to check this out. Thank you

bonesaw posted 9 months, 1 week ago

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