SFMLab will soon be migrated to a new codebase. In preparation for this, we have temporarily disabled some site functionality, namely the features listed below. This is necessary to ensure the move will not lead to accidental data-loss. You should still be able to download existing files available on the site.(although the EU server will suffer from reduced availability)
SFMLab will stay in read-only mode until the end of February, when the migrations are set to conclude.
One of my first ports, its a beachbuggy, it does beachbuggy things. Original model by deexie (deexies deviant art page, I want to add some crash flexes and some different chassis skins i.e. pink, teal, blue, thus its incomplete but still fully usable.
added... steering wheel armature, a bunch of override materials
buggie has armature'd handbrake, shifter, wheel(s), rear view mirror
it doesn't have a rig, but... I'm not entirely sure a rig made for humans is the right way to go for a car
Also, if you can't get the chrome cubemaps to shine... try loading the car on TF2 ravine, or fix your lighting
demo video showing seperable parts, got bored, added sfx, youtube:
!a hastily animated car crash
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