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Rinox/Rikku (Original Character)

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This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.

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Rinox is a Rikku cosplayer. Modeled after this beauty here: named Lenox. An OC and commissioned model by Deadbolt. This model is heavily custom. Taking pieces from a good amount of models. Sort of an official Rikku model, she is mainly just a cosplay. I'm sure most will enjoy her. As always..let me know of any major issues

  • Body, face, skirt, and bikini by LordAardvark Originally Samus as a base
  • Rigged with valvebiped2or3spine
  • bodygrouped everything, note that everthing is mostly custom fitted meaning clipping might be common
  • eye and toe posing
  • gravity reactive jiggle bones thanks to LordAardvark once again
  • face flexes and bones



Just noticed how tall she is in comparison to other models. If you scale down her roottransform to 0.087 I feel that's a decent height for her. Makes her slightly shorter than the Dean Demasso model.

deadbolt107 posted 3 years, 3 months ago


@riceraccord I will get it taken care of soon. It looks like the bumpmap.

Stealth211 posted 3 years, 3 months ago


Oh wow! :D Thanks

Akikosdream posted 3 years, 3 months ago


some weird bump mapps on her face(nose part), also can you add some bone on her brown hair? :)

yagskie posted 3 years, 3 months ago

@deadbolt107. Yup. It's cause LA's Samus modle (Rinox's base body) was tall. I'm not complaining lol. A simple scale like you said, will solve the problem. I'm impressed with this modle, considering that it's made from pieces of other modles. A job well done, Stealth. =)

soulreaper666 posted 3 years, 3 months ago


Snake respond! snake!!!!!!!!!!!

Frandukk posted 3 years, 3 months ago


I am extremely grateful for this model, my dream model... Heavenly angel Rikku!

yoosername posted 3 years, 1 month ago

I feel like i've installed everything properly. The character loads in perfectly fine, but all the models textures aren't loading (theyre loading in the relative colour, but they're all checkered).

Xl25 posted 3 years ago


If you installed the folders directly to your usermod you should be fine. But if you put materials in by themselves you probably missed TheMasks detail textures. It's included in the download. You need to have that put into your materials folder.

Stealth211 posted 3 years ago

@stealth211 Ok I got it to work. I've been transferring over the mask file but for whatever reason when I tried to transfer the folder, nothing actually got transferred for some reason. I fixed it by opening the folder and dragging all the files. I think I had another model that came with the mask folder and it was screwing with some things. Thanks for the help.

Xl25 posted 3 years ago

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