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Halo 3 Grunt, Brute, and Elite

Warning: BETA content

This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.


Description

Ok. With all that has been going on with school and all the running around i have done, I now have the time to upload. I now give you guys the Halo 3 Covenant Grunt (has face flexes and bodygroups for the backpack and mask), Brute (with multiple bodygroups for armor, helmets, and under armor; helmets are also seperate models in this pack), and the Ex-Covenant Elites (has bodygroups for every peice of his armor and mandible).

Problems: The decal bodygroups on the Elite are broken, causing the model to go transparent. The facial hair bodygroup on the Brute is broken, causing the model to go transparent. Feel free to pitch in and fix these if you guys want. Or don't. That's your call.

UPDATE_1: Fixed the Brute turning translucent when changing the facial hair bodygroup.

I have done all I can to the best of my knowledge to fix these, and yet there are still problems. I want to apologize for the inconvinience.

Anyways, thank you guys for the support, and I hope you all enjoy!

Original models were posted on www.gmod.com
Credit for making these SFM compatible: LTurmoil47
Credit for the original design and making of these models: Bungie/343 Industries



Comments

lags30

Where did you get those scenaries?

lags30 posted 2 years, 7 months ago

Koldraxon

@lags30, 1st one's a skybox map with the Scarab model spawned as a surface, second 2 use Soulburnin's new Halo megapack on Facepunch in the relative porting thread, third appears to be a dark forest map of sorts.

Koldraxon posted 2 years, 7 months ago

Omega_Snakey

Any link to the map or model in the second image?

Omega_Snakey posted 2 years, 7 months ago

LTurmoil47

That my friend is actually a prop. The Shadow of Intent bridge can be found on the halo porting thread V2 on the facepunch forums. Here is the link to Soulburnin's medafire page containing everything Soul has done: http://www.mediafire.com/download/o149b29d9217x57/Halo.zip Quick note: some models are buggy and some have missing textures, but mostly everything else works outstandingly well.

LTurmoil47 posted 2 years, 7 months ago

SketchyAfterDark

For your transparency issues (and the brute hair skin), try commenting out, or removing, any lines that have anything to do with $phong. For some reason that seems to cause issues with certain models.

SketchyAfterDark posted 2 years, 7 months ago

LTurmoil47

Can you please specify? In the QC files or material files?

LTurmoil47 posted 2 years, 7 months ago

SketchyAfterDark

In the vmt material files.

SketchyAfterDark posted 2 years, 7 months ago

LTurmoil47

ok. i'll take a look when i get time.

LTurmoil47 posted 2 years, 7 months ago

LTurmoil47

Good news. The brute and elite has been fixed. All i had to do was turn the transparency to 0 in the vmt's. The bad news is the textures for the elite's decals are complete garbage. decal 2 is just the bright blue mp decals and decal 1 is the symbols on the elite's armor, but is surrounded by a black box. I'm going to see if I can have someone take a look at this. expect an update in the future.

LTurmoil47 posted 2 years, 7 months ago

LTurmoil47

Upddate Applied. Only fixed the Brute. The elite will have to be fixed at a later time.

LTurmoil47 posted 2 years, 6 months ago


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