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Balthier - Final Fantasy XII


Description

XNALara to SFM port.

  • Includes rig_biped_valve_3spine.py.
  • Includes optional custom rig_balthier.py.
  • Face and eye bones.
  • Bodygrouped belt.
  • New: Includes TheMask's textures for $detail.

AO issues between face and hair from certain angles. If needed, toggle AO off in face.vmt ("$ambientocclusion 1" to "$ambientocclusion 0").

Thanks to Stealth211 for his excellent model-porting tutorials.



Comments

TommyXMileena

Nice work so far man!

TommyXMileena posted 3 years ago

My English is poor, sorry. ![enter image description here](https://postimg.org/image/m36djqal1/ "enter image title here") How fix these problem?

momono posted 3 years ago

Sorry.Texture is be purple and black.I need help.

momono posted 3 years ago

cagedcarrot

@momono It's looking for TheMask textures. I've added them in the new version. Give it a try.

cagedcarrot posted 3 years ago

@cagedcarrot Thank you so much! You are fantastic!!

momono posted 3 years ago

The face uses the normal map for the hair. Thats the problem with the weird looking AO I'm pretty sure. Is there any chance you could upload the proper face normal maps that came with the model?

Heart posted 2 years, 11 months ago

hello, somone requested i port this to gmod. may i?

MidGerm posted 1 year, 2 months ago


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