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cs_number13


Description

From Gamebanana:
A nicely detailed suburban map with sewers and lots of secret passages and shortcuts. Lots of custom sounds, textures and models.

You can find more pictures in Gamebanana and the Workshop

Requirements

Counter-Strike: Source mounted.

Known Issues

- Weird light reflections - Pretty common on ported maps. I wanted to fix it by recompiling the map on my own, however, every time I loaded the map on Hammer, it would crash (impressive, right?), so I had to stick to this port.

Known Fixes

To fix it, type mat_specular 0 on the console, then type buildcubemaps. Save and restart SFM. If when once restarted you still have weird reflections, just type mat_specular 0 again and move on.

Thanks to stuffedbutter

Type -r_hunkalloclightmaps 0 on the console

Thanks to arystoche

Once you do get it to load, open the console and type " mat_fastspecular 0 " to get rid of the rainbow shit without risking a crash. Attempting to build cubemaps will always crash SFM in this map, and "mat_specular 0" has a high chance from my experience.

Credits

AnTwanChi - Original map.
ℳℛ.VunDrulo - Garry’s Mod port.
I did absolutely nothing to this map. All I did was finding it, extract it, “test” it and upload it. Nothing else. So whatever issue it has, it’s not my doing (or wrongdoing)



Comments

ThatSFMNoob

> Nevermind, I typed -r_hunkalloclightmaps 0 and it worked. Thank you very much for letting us know how you fixed it, I didn't know about this command. I'll edit this description once I'm back

ThatSFMNoob posted 2 years, 2 months ago

stuffedbutter

Following all of these steps, the map still seems to crash whenever I load it. Strange...

stuffedbutter posted 2 years, 1 month ago

arystoche

This map is still completely useable. You just have to keep trying.. seems to be a 50/50 chance that it will either close SFM or successfully load. It usually takes me about 2 or 3 tries at most. Once you do get it to load, open the console and type "mat_fastspecular 0" to get rid of the rainbow shit without risking a crash. Attempting to build cubemaps will always crash SFM in this map, and "mat_specular 0" has a high chance from my experience.

arystoche posted 1 year, 12 months ago

stuffedbutter

Thanks, I eventually got it to work :)

stuffedbutter posted 1 year, 11 months ago

EMJ142

So...Was I the only one who clicked "Other Entities"? Because that map made it much scarier to be a Halloween map. lol

EMJ142 posted 1 month, 2 weeks ago


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