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Create IK Constraint script


A very quick way to create ik for limbs. works similar to the ik in SFM 2.


How to install

unzip and merge the folder here: "SourceFilmmaker\game\platform\" or here "SourceFilmmaker\game\workshop\"

How to use

  1. right click bone you want to target i.e hand/foot

  2. go to dag utilities menu

  3. click Create IK Constraint and that's it.

it will add the rig control for the target in the same group as the bone and move the Constraint bones to a hidden group

special thanks to who gave me the idea.

feel free to modify the script for your own use
if you find any bugs or have suggestions message me in the comments below.



Now that I've actually tried this, it's bloody fantastic. I've got a model that no rigs seem to fully work on, even autorigger inevitably leaves the left leg static but this helped me fix it in 10 seconds.

joopitar posted 2 years ago


So fucking useful.

Yum_Yum_Rainbows posted 2 years ago

Doesn't seem to work on my end. Create IK Constraint doesn't show up.

alferitu posted 2 years ago


Hey msu355, I'm working on a little guide for IK rigging XPS models in Blender, and I'm hoping to get your thoughts on it: If you can't see the page, here are some gifs of the process: Step 1 - Step 2 - Step 3A - Step 3B - Step 4 - Step 5 - Step 6 - Step 7 -

Curtain posted 1 year, 2 months ago

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