SFMLab will soon be migrated to a new codebase. In preparation for this, we have temporarily disabled some site functionality, namely the features listed below. This is necessary to ensure the move will not lead to accidental data-loss. You should still be able to download existing files available on the site.(although the EU server will suffer from reduced availability)
SFMLab will stay in read-only mode until the end of February, when the migrations are set to conclude.
I know there is already a Tales from the Borderlands Sasha model by LowRider available on the Workshop, but I decided to port my own version, for various reasons. The base Sasha model has proper transparency around her hoodie laces, and her goggles are also a separate body group, allowing you to choose between two different goggle designs (each can be worn on either her neck or her face), or no goggles at all. She also comes with several different skins.
Once I finished the base Sasha model, I decided I also wanted the Hyperion Sasha model (with both outfit variants), and the Future Sasha model (with skin variants), so I'm including these as well, since I thought others might want them, too.
All of these models feature high-resolution textures, dynamic outlines, and improved game-like eyes with scalable pupils.
There are no face flexes (the dynamic outline does not play well with face flexes), but there are face bones to pose instead.
Although these Sasha models are not based on LowRider's port, I did decide to use his naming conventions for the bones so these models will work with LowRider's Borderlands rig script.
If you use any of these models, send me a link to the finished project; I'd love to see it!
Do not repost/upload these models elsewhere... certainly do not claim it as your own work. Please ask before porting to a different format.
Sasha and Tales from the Borderlands belong to Telltale Games and Gearbox Software.
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