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13th Day Trials


Another Lightning Returns map model, by Moogle Outfitters

This, Model, IS, HUGE.
Okay it's not so much 'HUGE' as the skydome is enormous after scaling. You HAVE to use Hugevoid and center it and it BARELY fits inside, otherwise shrink to taste.

You may have to do this anyway since I've settled into a scale that I'll be using for my map models and it may be too big or too small for other models but seem to fit ones I port just fine...I think.

If you look very closely at the floor and wall connection in the Room Areas it's actually not a closed connection and I wasn't about to fool with the model on that scale but it's nothing gamebreaking but just thought I'd mention it to keep from hearing about it in the comments and having to respond to it.

Skydome is pretty impressive, to me, and has 4 bodygroups.

Hanging Edge

If you turn'em all on it looks like a weird rift in time and space though you'd probably have to touch it up to look passable though.

Well at the time of writing this I literally stopped and looked up how to get things to be fullbright and now the skydomes are lit without having to do it yourself, this won't show in the preview pictures but I've since done this and now I don't have to worry about that either...I hope.

Ya know, I'd like to see the stuff people make with these...



Aweso,e. thanks for the upload >=D

MaidenMasher4 posted 2 years, 5 months ago


Nice and big, the way I like it :woody:

Gwamp posted 2 years, 5 months ago


For the skydome, what I do with these is lock the dome's position (not rotation) to the scene camera so it always follows said camera and I can scale as necessary so it doesn't clip into geometry.

DemonicLemon posted 2 years, 5 months ago


man the devs really went ham on the skydomes lol thanks so much for this, awesome port!

zithariya posted 2 years, 5 months ago

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