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Casca part 2 [Berserk and the Band of the Hawk]

Warning: BETA content

This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.

18+ Warning

This file contains adult content! By downloading this file you agree that you are at least 18 years of age and wish to see such material.


Everyone's favourite anime potato now in SFM. A bunch of models that were too risky to put up on the steam workshop.

Models included: Casca (nude), Casca (in some clothes), Farnese (topless), Demon Child.
Nipples not included.

Wasn't sure whether to set is adult or not so I did just to be safe.
Models have finger and face posing with bones, farnese and casca_d have bodygroups.


Models,rigs,textures: Omega Force (berserk musou devs)

Porting, sfm features: Me

Model extracted using Semory's tool




kyo posted 2 years, 11 months ago


cooooool i REALLY hope people will port the monster ! so much *cough* possibility you know

Nicobay posted 2 years, 11 months ago


Can do, which monster are we talking about? I'm planning on updating these models tomorrow (separate textures for eyes/face, fixing face and hair normals again), and then I can take care of it (probably)

epikus29 posted 2 years, 11 months ago


i would looooove to have the possessed dog , horse , and gator . and the boss form of the dragon guy , and the giant snake one :3

Nicobay posted 2 years, 11 months ago


note to heisenweimer, thanks for your help, I updated the face textures, but there are no proper hair normal maps in the files I converted, neither pc or ps3. Nicobay - I'll add these to my queue ;)

epikus29 posted 2 years, 11 months ago


Thanks for these. For some reason, I was afraid I'd never see them! I mean, who doesn't want a somewhat aborted demon fetus, right?

Iblis posted 2 years, 11 months ago



tharuler96 posted 2 years, 10 months ago


Is there any way to load this mod in the game (Berserk and the Band of the Hawk)?

airtreck posted 2 years, 3 months ago

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