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Beach House Island - Scenery Map (ported)

Warning: BETA content

This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.


Description

COMMENT BELOW FOR TROUBLESHOOTING ISSUES!!! PLEASE READ "Read Me.txt" FIRST!!!

A basic beachhouse scenery map for SFM purposes.

  • Environmental Lighting [HDR] Added
  • Interior & Hottub Lighting Added
  • Water Displacement Reflections & Bathroom Mirror Reflections Bugs Expected

I ported this map from an Garry's Mod map. (gm_coolhouse)

I removed all the useless entities, fixed textures & errors, and enabled HDR during the final compression. There's static props, environmental lighting, interior beach-house lights, as well as lights in the hot-ttub.

I wanted to make a no-light version, but I honestly spent hours trying to figure it out and gave up in the end.

Invisible Entities: If you're wondering why some rocks, or the tree-logs, doors, mirror, et cetera are missing, just enable "Other Entities" in SFM, by right-clicking your view port and selecting them.

Note: Far as I know, it doesn't require anything as all the maps extra assets are included inside of the BSP, unless I misunderstood how compiling works, the original author said you may need Counter-Strike Source.



Comments

Diponkar12

dude whyyyyyyyyyyyy, after summer of boob competition by vaako u release it

Diponkar12 posted 2 years ago

ShinGoji123

pic 2 is sooooooooooooooooooooo sexy

ShinGoji123 posted 2 years ago

ikr after the competition

Deleted posted 2 years ago

SnippsTheSlammer

I don't even know what everyone is talking about. Who's vaako? Haha.

SnippsTheSlammer posted 2 years ago

MaestroShiranui

For some reason my SFM crashed when i tried to load this map, and idk why

MaestroShiranui posted 2 years ago

SnippsTheSlammer

@MaestroShiranui That's strange, was it a new project, before you loaded a map? And did it crash instantly? Should just be a BSP file in the ZIP that you place into your "maps" folder in "usermod". Not quite sure what could cause that. Might take a minute to load.

SnippsTheSlammer posted 2 years ago

SnippsTheSlammer

@MaestroShiranui I'm still workin' on the map, I mean it's completed, just I want to add more to it. Anyways maybe I will just recompile it, and add the materials & models folders externally to be imported along with the .bsp map file. I feel like it might be crashing due to missing file issues, though I thought I fixed all that stuff... I'd have to check the console again. Lemme know if you fix the issue.

SnippsTheSlammer posted 2 years ago

RVC187

nice map man, thx

RVC187 posted 2 years ago

SnippsTheSlammer

I just added the "basic" version of the map, without the materials/models and other external files when de-compiling the original GM map, re-compiled into it. Maybe that will prevent the crashing or other conflicts.

SnippsTheSlammer posted 2 years ago

I tried and failed editing a gmod beach house earlier this year, thank you dude

achilles1083 posted 2 years ago


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