SFM Port of Thomas, made by J&J [http://jim994.tumblr.com/]
Before anyone starts complaining about "meh, meh, why cat ears/tails, meh, meh, fucking furries". First, cat ears/tail is not furry :p. Second, Thomas is the male counterpart of Kaat (you know, Kaat is a "caat", Thomas is a "Tomcat" :p). I made sure to have the cat ears/tails removables as bodygroup, so you can remove them if you want to.
With this said, here you have a decent anime male base model for SFM. I don't really like how the penis look, but all MMD models use almost the same one. Anyway, the penis itself is a bodygroup hidden by default, so you can attach another one if needed :3
- Several flexes to animate his face.
- Includes a special flex called "fix clipping shirt" to remove certain clipping when moving his arms. This deforms his shoulders/chest, so don't use this flex if the shirt is removed.
- Bodygroups to remove/show his clothes. It also has bodygroups to show his penis and an optional condom (safe sex, kids)
- Several penis/balls bones :p
- Finger bones
- No toe bones, sorry :/
- Eye bones (EyeLeft and EyeRight)
- Supports Ambient Occlusion
- Clothes, hair and face allow $phongboost and $phongexponent attributes to make them look "wet" (however, his shirt doesn't allow it, since it has transparencies and SFM doesn't like having both things at the same time :/).
- Hair, cat ears, cat tail and zipper jigglebones
- Includes a rig called "rig thomas", so you don't need to create one.
- The rig created by autorigger was bugged on his knees/elbows, so i had to edit the code. I tested it carefully, but it may have some issues. However, it should be easily fixed by moving the "rig elbow" and "rig knee" bones if needed.
- Even with the "fix clipping shirt" flex, certain positions of his arms may create clipping with the shirt, keep it in mind.
Hope you like it! ^^/