v2.2.1 - Dec. 25, 2018, 9:27 p.m.
Fixed rare bug where different outfits with the same name would fuck up the constraints and position things randomly.
v2.2 - Nov. 3, 2018, 3:13 a.m.
Revised how outfits are spawned. They now spawn in groups, and each component is named after its base mesh, so it's easier to tell at a glance what part is what, for multi-model outfits.
v1.1.0 - Jan. 22, 2018, 8:48 p.m.
Added Tag-State system. See post for details.
v1.0.0 - Jan. 12, 2018, 10:28 a.m.