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Ghost squad leader Nomad extracted from Tom Clancy's Ghost Recon: Wildlands, based on my current player character in that game.
Model is put into multiple pieces, thanks to Source Engine limitations. In order to connect everything, make sure you zero down the roottransforms of all the models, then drag and drop the main model on top of the other models in order to move everything at once.
Be sure to hide the bones of the other models so that the main model's skeleton is only visible in the viewport.
I plan on adding more flexes based on the skeleton made by Ubi, so stay tuned for that.
Do not use this model for commercial purposes or in any way which you may directly profit from it, eg. redistributing it with a price tag. I do not own this model and I am not responsible if you get in trouble for doing so. You may modify, share or redistribute the model in any way you want to another website under the condition you follow the previous set of rules as well as make sure you give proper credit to original developers as well as myself, you don't have to notify me directly if you plan on doing so. You can optionally leave a link to this page if you want, but make sure to give proper credit to the proper authors.
To be added...
Raw version of the model with real weights and other stuff can be found here:
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