SFMLab will soon be migrated to a new codebase. In preparation for this, we have temporarily disabled some site functionality, namely the features listed below. This is necessary to ensure the move will not lead to accidental data-loss. You should still be able to download existing files available on the site.(although the EU server will suffer from reduced availability)
SFMLab will stay in read-only mode until the end of February, when the migrations are set to conclude.
Tira along with secondary color, default and loose hair,
clothing in bodygroups, skinpaint on/off and
Face has flexes and bones.
Clothing is in bodygroup's, piece by piece. Except top, pants and right sleeve.
Head and body skin paint on/off, 4 combinations.
Fingers/hands/foot are clipping through clothing - Use the HandsGauntletsFit and FootBootsFit sliders.
Use Valve 2spine, Met's Magic Rig,
or the one that's in the ZIP file.
I mean it should work with Valve 2spine, but mine didn't. Maybe I have modified it.
In the Animation Set Editor, drag Tira over Hair,
so it locks on, then select Hair and slide Zero slider
all the way to the right. Then select all Hair bones that
aren't locked, and slide the Default slider.
Same principle with sleeve.
There is no mesh under right wrist/hand,
but I might be able to fix that sometime later.
I could remove the top and pants too, but there is no
No, I have no plans or even much interest to port the others.
No, I will not make a nude model.
No, I will not port it to Gmod. Anybody is free to do so, though.
Tira by Chrissy-Tee.
Secondary color textures by Rolance.
Weapons by LorisCangini.
SFM port by Munamauno.
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