SFMLab is currently in READ-ONLY mode

SFMLab will soon be migrated to a new codebase. In preparation for this, we have temporarily disabled some site functionality, namely the features listed below. This is necessary to ensure the move will not lead to accidental data-loss. You should still be able to download existing files available on the site.(although the EU server will suffer from reduced availability)

SFMLab will stay in read-only mode until the end of February, when the migrations are set to conclude.

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[Dead By Daylight] David King


David King From Dead By Daylight

About this mode

[Body Group]

  • 3 Torso (ClothA/ClothB/Naked)
  • 4 Hair (None/Short Hear x2/Long Hair/Wavy Hair)
  • 2 Hat (Cap\Dome Cap)
  • 1 Beard

[Skin Group]

  • 2 Skin (Normal/Hair&Beard)


  • [OK] View-target
  • [NO] Facial flex

Credit and thanks

  • Credit to Behaviour Digital Inc.for the model and rigging.

  • Me for simply ported & merged





Der_Skeleton posted 9 months, 4 weeks ago


Any chance of porting Ash Williams too?

zip0lock posted 9 months, 3 weeks ago


@zip0lock Workshop already has.

Loudomian posted 9 months, 3 weeks ago


@Loudomian thanx. Hate using workshop for SFM. The Workshop givith and the Workshop takeith. So many seen builds Fucked up becuse of then taking shit down that be up for a year or so.

zip0lock posted 9 months, 3 weeks ago

@zip0lock Don't click "Update models" and it will be ok.

Eldaze posted 8 months, 2 weeks ago


"hello, I am beardman mcbadass, watch as I die in the first 2 minutes because this is a horror game instead of a action-adventure game."

MysticBalogna posted 8 months, 2 weeks ago


Hey. I've been looking for short hait texture in main folder, but found nothing. Is this even possible? I could change only "HairB" file, but not "HairA", that, I suppose, must be short hair's texture(David's first original hair).

ЕлиZaeli posted 7 months, 2 weeks ago

He looks like he's ready for a fight. If he hasn't already had one.

Deleted posted 6 months ago

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