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Abigail the Angel

18+ Warning

This file contains adult content! By downloading this file you agree that you are at least 18 years of age and wish to see such material.


Description

Nude Abigail - lovely angel. Includes several models with bodygroups and skins, including an armored angel or bound fallen angel versions, multiple hairstyles, black and white versions. Also includes her sword and sheath.

Note: Skins 0 and 1 are meant to be used with hair bodygroup Abigail_Hair.smd; and skins 2, 3 and 4 with mickiehair3.smd.

Model by Nahka

Images by Rastifan

Additional Fixes by ShawaZawa


Comments

Awesome model

Lalka posted 3 years, 11 months ago

MajinSM

With those belts on places theyare not really required kinda makes her look like an 18+ Version of Angewomon. But that actually makes her more awesome.

MajinSM posted 3 years, 11 months ago

What Rig works with this model?

kingrocket posted 3 years, 11 months ago

ShawaZawa

You can use Rig_Biped_Nahka from LordAardvark's Rig Pack.

ShawaZawa posted 3 years, 11 months ago

deadbolt107

Is there still an issue with the one hand? Garry's Mod and SFM share the same issue. It's had it for years. SOOO glad you fixed the eye posing though!

deadbolt107 posted 3 years, 11 months ago

deadbolt107

Oh I forgot to add, the hand issue only occurs on the "Fallen" model. The armored model is fine.

deadbolt107 posted 3 years, 11 months ago

deadbolt107

Ok I can confirm. The Unarmored "Fallen" Abigail model has an issue with the right hand, specifically the fingers. It's had this issue for years, occurs in both SFM and Gmod and it's still gone unfixed. When a part of the finger is moved, it takes the other, same parts of the finger with it, breaking them. Again, the armored model for some reason does not seem to have this issue, and I've tried both hands on that one. If anyone could figure out the problem it'd be awesome!

deadbolt107 posted 3 years, 11 months ago

Metssfm

I came here to report about the hand, but I see the problem is known and ignored :( The problem is bad rigging, it can only be fixed by the author(or someone with the source files for Blender/3ds max), since if you try to fix it yourself you lose all face flexes. Sad times.

Metssfm posted 3 years, 10 months ago


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