Support SFMLab on Patreon

MARVEL VS. CAPCOM: INFINITE - Rocket Raccoon and Groot

Furry Warning

This file is marked as furry/anthro content. By downloading this file you agree that you are ok with viewing such material.


"The Guardians of the Galaxy are nothing without me"

"Im am Groot"

Rocket Raccoon and Groot from MARVEL VS. CAPCOM: INFINITE.

  • Animations
  • Color skins
  • Items
  • Camera animation

Capcom - Models, textures and animations
Gildor - Make Umodel for models and animations export

8Yaron8 (Me) - port them to Source Filmmaker

If you want to support financially, then use the following requisites:

Fiverr -
Patreon -

Tags: Capcom, Marvel, Animal, Alien, Avengers, The Guardians of the Galaxy, Hero, Tree, comic.


Amazing job!

ArmoredRingo posted 4 months ago


Missing eye textures on my end.

TheGreenBomberman posted 4 months ago


ROKET!!! omg ty <3

gatosan posted 4 months ago


@TheGreenBomberman You can download Hulk model, he also use same texture for eyes, this texture removes the extra mesh for the eyes. -

Yaron posted 4 months ago


@TheGreenBomberman Well, I saw a mistake, I'll fix it now.

Yaron posted 4 months ago


I've tried porting models over w/ the anims ripped from games. Was wondering if you could tell me how you scaled the models properly and kept the anims from getting completely offset? Anytime I apply scale in blender it goes wonky.

xXScarletGmodXx posted 4 months ago


@xXScarletGmodXx im use 3ds Max, when im port models from Unreal engine games, there is a setting for importing the size of the model. For each game is obtained in different ways. And also in the model QC file, you can write a command $scale (number of size) for resizing. But it is not compatible with models with flex.

Yaron posted 4 months ago

Leave a reply

You need to be logged in to leave a comment.


Yaron 🎩

Support SFMLab on Patreon