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MARVEL VS. CAPCOM: INFINITE - Rocket Raccoon and Groot

Furry Warning

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"The Guardians of the Galaxy are nothing without me"

"Im am Groot"

Rocket Raccoon and Groot from MARVEL VS. CAPCOM: INFINITE.

  • Animations
  • Color skins
  • Items
  • Camera animation

Capcom - Models, textures and animations
Gildor - Make Umodel for models and animations export

8Yaron8 (Me) - port them to Source Filmmaker

If you want to support financially, then use the following requisites:

Fiverr -
Patreon -

Tags: Capcom, Marvel, Animal, Alien, Avengers, The Guardians of the Galaxy, Hero, Tree, comic.


Amazing job!

ArmoredRingo posted 2 months, 1 week ago


Missing eye textures on my end.

TheGreenBomberman posted 2 months, 1 week ago


ROKET!!! omg ty <3

gatosan posted 2 months, 1 week ago


@TheGreenBomberman You can download Hulk model, he also use same texture for eyes, this texture removes the extra mesh for the eyes. -

Yaron posted 2 months, 1 week ago


@TheGreenBomberman Well, I saw a mistake, I'll fix it now.

Yaron posted 2 months, 1 week ago


I've tried porting models over w/ the anims ripped from games. Was wondering if you could tell me how you scaled the models properly and kept the anims from getting completely offset? Anytime I apply scale in blender it goes wonky.

xXScarletGmodXx posted 2 months, 1 week ago


@xXScarletGmodXx im use 3ds Max, when im port models from Unreal engine games, there is a setting for importing the size of the model. For each game is obtained in different ways. And also in the model QC file, you can write a command $scale (number of size) for resizing. But it is not compatible with models with flex.

Yaron posted 2 months, 1 week ago

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Yaron 🎩

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