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Shepard's Apartment (Citadel DLC) - 'Lounge / Office'

Warning: BETA content

This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.


SFM port of Raccooncitizen XNAlara scenery
This is composed of three different models and will need to be placed on a pre-existing SFM map. 
I've reached the limits of what I'll be able to do with the model so if anyone wants to clean up the VMTs or place it in a map using blender, please be my guest.  The most obvious issue is the glass wall behind the shelves is transparent and shows through to map behind, however, the model already has 32 materials so that cannot be adjusted.
Thanks to Ganonmaster and Pipedude for their help and advice and special thanks to Racooncitizen for her blessing on porting the model.



Is there supposed to be a map in the file because I didn't see one.

Clonedelta posted 5 years ago


Oh, derp. I can't read. lol Never mind. It looks awesome!

Clonedelta posted 5 years ago

When is it finished?

94Sullivan posted 4 years, 11 months ago


Looks nice, I'm gonna try it out now.

Soren posted 4 years, 9 months ago


The reflection on the floor has purple and black tiles instead of a normal reflection. Is this an oversight or am I doing something wrong?

Penguinchao posted 4 years, 7 months ago


change the mat_specular to 0. that should fix your problem, Penguinchao.

MrPotatoHead posted 4 years, 5 months ago


I will try this. Thank you!

Penguinchao posted 4 years, 5 months ago

What's the filename after loading a map?i can't find it.

PuncakeTheThird posted 1 year, 11 months ago

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