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Vindictus_Cichol

Warning: BETA content

This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.


Description

My third model is Cicohl, the master of evils in Vindictus game. He used to be Keaghan but he finally became Cichol after took Verafim's heart.

I have no idea why there is purple and black checkerboard in his belly, even though it worked all well in Blender. To anybody can deal with Blender, please let me know how to fix this. I revised this with several times, but to fail.



Comments

MajinSM

He is completely invisible when I spawn him. http://puu.sh/hH5Kx.jpg

MajinSM posted 3 years, 7 months ago

@MajinSM Are you sure that you put your files in a right direction? Please put all materials and texture files in "materials/models/cichol" folder and model files in "models/cichol" folder respectively.

dhstar914 posted 3 years, 7 months ago

Rayko

It is just me or the preview of the model wasn't made in SFM? Looks like a xnalra model viewer or something like that to me.

Rayko posted 3 years, 7 months ago

MajinSM

You didnt put the model into its own folder. but half of his textures are checkered. maybe it wasnt a good idea to name 2 or 3 textures the same?

MajinSM posted 3 years, 7 months ago

Ryushenron

>It is just me or the preview of the model wasn't made in SFM? Looks like a xnalra model viewer or something like that to me. quote here No, it's not just you.

Ryushenron posted 3 years, 7 months ago

@MajinSM Hmm... I'll re-organize the files so that they're in the right folder. And when it comes to texture thingy, when I first started to work on this model, there were only two of textures available, while its body contains three parts in total. Therefore I was struggling with how to put textures in which place. Maybe reusing over the same textures might be the issue.

dhstar914 posted 3 years, 7 months ago

@Rayko I use Blender for modeling these days. Picture is taken through XNALara Viewer tho

dhstar914 posted 3 years, 7 months ago

Rayko

@dhstar914 The main point of previews is to show how model works and looks. If the picture isn't made in SFM, then people simply won't know if they are really need your content :( Here, take this: http://steamcommunity.com/sharedfiles/filedetails/?id=432815020 .

Rayko posted 3 years, 7 months ago

MajinSM

So noe the texutres work... kind of. you still got that textureless border everywhere and his bones rotation axis are all centered at the pelvis for some reason, in sfm anyway. didnt try him in gmod yet. http://puu.sh/hNUx0.jpg

MajinSM posted 3 years, 7 months ago

Rayko

Checked this thing out. Laughed a little bit. I mean, seriously? A tiny skeleton biped inside the model is not able to rotate things properly and there are some opened seams through which you can see the wall behind the character. I thought that release was poor, but that poor?.. I wonder how you even managed to move his arm like this.

Rayko posted 3 years, 6 months ago


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