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Batou (Ghost in the Shell)


Description

And here he is. Everyone should of seen this coming. I'm pretty proud of this one as I had to completely set up the facerigging. Considering I only gave him lower face bones it was pretty easy...but I learned some stuff out of it. Anyways, enjoy

  • Ported from kazu---maru's XNA model
  • Rigged with valvebiped2spine
  • Bodygroups for visor and gear
  • Emission, so you know. He glows...

(The preview image was posed with this image here as a reference: http://tataar.deviantart.com/art/Ghost-in-the-shell-batou-497016743 , which...by the way. If this is a concept...is surely looks like they used it as the in-game models..good job bro)



Comments

kain70

Thanks man. Do you have any plans of porting the Togusa model as well ?

kain70 posted 3 years, 10 months ago

Stealth211

Any model that is currently out for XNA, I will end porting... so yes.

Stealth211 posted 3 years, 10 months ago

deathhand

Awesome, thanks for sharing!

deathhand posted 3 years, 10 months ago

Great model thanks! On a side note though, I kinda wish we would have gotten an actual proper GiS game. Not FTP crap. But... at least we get some models.

Null11Ordo posted 3 years, 10 months ago

NexusDelcate

ANY model that is out for XNA? If this is true, and some of those models are the XNA models on Deviantart... then you will be my hero good Stealth o___o there are soooo many XNA models I would die to see in SFM

NexusDelcate posted 3 years, 8 months ago

Stealth211

I meant any GITS model.

Stealth211 posted 3 years, 8 months ago

NexusDelcate

Ah, that's unfortunate... still, love the GITS models

NexusDelcate posted 3 years, 8 months ago


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