Agree! Legs need a bit of sculpt i guess.
@LonelySilentAngel The must you can do is trying ;)
Wrong texture for the walkie talkie https://imgur.com/a/oKU5Opk
Just to clarify something MMarshmallow don't start with the doll model or this. He already do it before with in example 2B models we don't notice it because someone already payed for this models via commission and choose to share it with community so nothing really new here.
And i have nothing against MMarshmallow because he have the right to do all he want with his work.
This is only my opinion. ;)
@TheDirtDen do you use blender for your port? If yes can you give me your source files?
I will try this model if it worth it i will give it some face bones.;)
@Quantin and BluRose I agree this model look rushed!
The hair alpha channel are missed.
"the reason than i'd put all her clothes separately and NO attached like a bodygroup is because the entire model needs a lot of materials and you know 32"
@MaestroShiranui You can avoid the materials limit by assigning the same material to several pieces of the armor because they use the same texture. This is how i avoided this issue with a Taki models that i have ported for myself a time ago.