Digimon - BlitzGreymon

Digimon - Cyclonemon

Resident Evil - William Birkin Pack

Resident Evil - Mutated Jack Krauser

Summoner's War - Anubis

Dragon Ball FighterZ: Cooler Final Form

Digimon - Omegamon Pack

Yu-Gi-Oh! - Kuriboh and Winged Kuriboh

Devil May Cry 4 - Dante's Statue

Dragon Ball Xenoverse 2 - Cooler (Final Form)

Yu-Gi-Oh! Pack 2

Digimon - BlackWarGreymon


Recent comments



jackedup101

@lewdmon lol Thanks. @TheLeondude Actually, I think it will fit into one of these kuribohs lol

jackedup101 posted 1 month, 2 weeks ago to Yu-Gi-Oh! - Kuriboh and Winged Kuriboh

jackedup101

@Hi_im_a_Weeaboo You're welcome. Enjoy the model.

jackedup101 posted 2 months, 2 weeks ago to Resident Evil - Mutated Jack Krauser

jackedup101

@Der_Skeleton Birkin's GONNA GIVE IT TO YA!

jackedup101 posted 2 months, 2 weeks ago to Resident Evil - William Birkin Pack

jackedup101

@Hi_im_a_Weeaboo Do whatever you want with him.

jackedup101 posted 2 months, 2 weeks ago to Resident Evil - Mutated Jack Krauser

jackedup101

FINALLY!!! Thank you, VAAKO!!

jackedup101 posted 4 months ago to Tifa Lockhart - Vaako Edition

jackedup101

@shaokahn64 Well, I am still trying to understand how to merge my created bones into the xenoverse 2 mods' mesh. It might take a while, but I will there. I probably will post the first successful mod, but it will be in beta form.

jackedup101 posted 4 months, 4 weeks ago to Dragon Ball FighterZ: Cooler Final Form

jackedup101

@RaxTheBear Sorry I don't plan on porting Freddy models; in addition, I am not an expert in creating nude models. There are a lot of Fnaf models in the SFM workshop. You have a wonderful day now.

jackedup101 posted 5 months, 1 week ago to Dragon Ball FighterZ: Cooler Final Form

jackedup101

@sourcepornmaker21 What exactly did you fix on the model? The eyebrows or the eyes?

jackedup101 posted 6 months ago to Kefla

jackedup101

@noobsoldier538 The blender file is exactly what I need to examine your kefla; much is appreciated if you upload the blender file as well. Thank you. I am not familiar with the facegen button and I have never used that in porting the models. I also noticed that you didn't use any bump and specular maps on the model; maybe I need to exclude those when porting diego's models.

jackedup101 posted 6 months, 2 weeks ago to Kefla

jackedup101

@Chrixtian87 Yes, same thing. Go to materials and locate the pvt folder. Take the kefla folder out it and leave it in the models folder. Erase the pvt folder since you won't be needing that. The texture should appear now.

jackedup101 posted 6 months, 3 weeks ago to Kefla