No items are available. Maybe upload some stuff?
@bigmac Rigs should be installed in Usermod (or whatever folder was used during installation) -> scripts -> sfm -> animset
@CaptainNUTT Yes. Both models are there.
@hellzombie136 If you talking about giving correct textures for bodies, use spawn script for that or use materials override. All characters' body textures are included by default. If you have custom OC, you might need to make some textures.
@Devil-Dash In download, you have source files which can be used to compile your OC. You just need to change names and paths. I would suggest to join support server if you want to know more about it.
@cyvern You can try to join support server. You should get help there. Afaik head works correctly. You can also check if you have correct version, since there are 2 version of that model.
@Jul35 Cr0w3 You can always try to override materials manually. If spawn script doesn't work, that may be because it was either installed incorrectly or you pasted some stuff in different place then usermod. Just open spawnconfig.json and edit path by changing usermod folder to whatever you're using. As of Lord Aardvark's script, I'm not sure tbh, since I don't use it by myself. You would have to ask someone who tried it before.
@KJMusical There is an instruction how to unpack NexGen in download. As of script, drop both folders into "game" folder. After that it should work, unless you unpacked models in different place than Usermod. Then just open spawnconfig.json and edit path by changing usermod folder to whatever you're using.
@fpajohn Inside PDF are models that are required. We couldn't include textures by default, due to permissions we had. Also, if Rarity will still have missing textures, backtrack through comments a bit, there is link somewhere.
@BlueRose96 Yeah, it's a glitch with how SFM handles bumpmaps. The color scripts apply a bumpmap to ensure phongboost applies to whole model (instead of only on the lips/rest of head). When you delete the bumpmap override SFM doesn't know how to reset that. To fix: A - Add a $bumpmap string override to the body material and set it to models/reddaz/nm_blank, or B - Use the override materials rig script and search for Skin Settings then apply the Pony_Head_Skin0 script.
@rasmussena2 Bake procedural bones on head.