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Recent comments



dong_jovi

Considering that a 64 bit version of SFM seems as likely as Half-Life 3 coming out this year, this could be very useful. Gotta love it when SFM crashes from memory usage, while you still have over 10GB of free RAM. And considering how your models are high quality and very flexible for animations, maybe I could try out some things without crashing after spawning 3 models, a decent map, and some props...

dong_jovi posted 6 days, 2 hours ago to Optimized DOAFantasy Ladies

dong_jovi

I mean, look at it that way: even with NSFW animations, sometimes you need props, just to add those little details on top. And those props can be SFW models...

dong_jovi posted 3 weeks ago to Angry Birds Dice Models

dong_jovi

WoW props seem to be a rarity for SFM, so thanks for the port!


dong_jovi

Nintendo banhammer happened, like to many NSFW models

dong_jovi posted 4 weeks ago to Samus Aran Bodysuit

dong_jovi

Well, I did wrong by playing CSGO with Russians, but I blame vodka for that one. Still, a nice port, especially since I have zero experience with Maya and getting Skuddbutt models into blender is a pain. Kinda miss viewtarget, but then again it is usually a low priority when you port, been there myself.

dong_jovi posted 4 weeks ago to Violet Parr (Incredibles)

dong_jovi

Stupid question, maybe: are there no jigglebones, or did I mess up my SFM?

dong_jovi posted 4 weeks ago to Violet Parr (Incredibles)

dong_jovi

Good model, and good job! As far as viewtarget is concerned: it's not too difficult, but the way it works might conflict with some models. AFAIK you essentially tell the iris texture where default position is, default size for it, and it is then moved to match viewtarget, so it's textures and not bones that are moved/rotated. There are good tutorials for it, but it can have some issues, so it can be trial and error, depending on how actual eyeballs are modelled. TLDR: not difficult, but depends on how model works...

dong_jovi posted 1 month, 1 week ago to Claire Redfeild Nude! RE2 Remake

dong_jovi

I didn't complain about it being a GMod port, but on the same site, actual NSFW port exists, and this just links to workshop, so not even NSFW port to GMod, which at least some people would appreciate, I think.

dong_jovi posted 1 month, 4 weeks ago to Shantae [Rafaknight] - Update -

dong_jovi

You can find pretty much every outfit as a standalone download on LordAardvarks site, often with outfit loader scripts. I think "curvy" outfits should work for this model, from what I remember.

dong_jovi posted 1 month, 4 weeks ago to Curvy Liara 2017

dong_jovi

After applying the rig, rig_root seems to do nothing, spine bones work, and rootTransform without rig works. Maybe the rig is broken, but given the number of limbs, I am surprised it works in SFM at all.

dong_jovi posted 1 month, 4 weeks ago to Wo!262's Muffet