On another map?
Spawn one of the scenery models, resize the root so that the scenery fits to the map, copy and paste the model and zero the root of that model to the first model's root. Not the Root_Transform since I'm not sure if it works properly. Repeat the process for the other few models.
When life gives you lemons, you always want some lemonade
None, it's a custom skeleton but I doubt I'll be updating this one.
Well, he's going to just make another account.
Okay, here are the 19 208 audio files: