SFMLab will soon be migrated to a new codebase. In preparation for this, we have temporarily disabled some site functionality, namely the features listed below. This is necessary to ensure the move will not lead to accidental data-loss. You should still be able to download existing files available on the site.(although the EU server will suffer from reduced availability)
SFMLab will stay in read-only mode until the end of February, when the migrations are set to conclude.
Looking for a pack of tricked out, railed-up tactical AR15 variants? Then take your poor taste in firearms elsewhere, because this is a strictly rail-free zone.
This model pack contains ten oldschool AR15 variants with more bodygroups than anyone could ever possibly want, a bonemergeable M203 with bodygroups, and a set of bayonets with sheathes and magazine props to go with them.
Not only does this pack include some of the most well-known retro AR15 variants such as the M16A1, M16A2 and the XM177E2, but it also includes some really obscure, weird ones that either never made it past the prototype stage, or were just not used all that prominently, such as the Model 608 survival rifle, the M231 Firing Port Weapon, and the Model 605 'carbine'.
Full contents list:
Colt Model 604 rifle
Colt Model 653 carbine
Colt Model 727 carbine
Colt Model 607 carbine (Includes both long and short grip versions)
Colt Model 608 survival rifle
Colt Model 635 9mm SMG
Colt Model 231 Firing Port Weapon
20 and 30 round STANAG magazines
200 round Beta C-Mag
25 and 32 round 9mm magazines
5.56x45mm NATO cartridge
Sheathed M7 bayonet
Sheathed M9 bayonet
M203 grenade launcher
In addition to more bodygroups than anyone is ever likely to use, all the parts you could ever want to move or pose are rigged, including the sling loops, fire selector and bolt catch. If it moves on the real thing, you can probably move it on these models. The M203 is also fully rigged and bodygrouped, and can be attached via bonemerging. A 4x20 magnification Colt scope is available for every weapon, and everything that can mount a bayonet has both the M7 and M9 as options, With the most appropriate one for the period the rifle was used in as the first bodygroup. The weapons that can accept the M203 grenade launcher feature bodygroups for use with them, including M203 heatshields and grenade launcher sights on the rifles, and removed lower handguards and front sling loops on the carbines.
All of the magazine props have bodygrouped bullets, the 20rd STANAG has bodygroups for a jungle taped second magazine, and the 40mm grenade has bodygroups to remove the projectile/casing for use in flight or ejecting from the launcher.
Multiple weapons include bodygroups to create other retro AR15 variants: The Model 604 can be turned into a Model 605 carbine with the barrel bodygroup, The Model 727, Model 653, and Model 635 carbines come with compact barrel bodygroups, and the Model 635 also comes with the super-compact "DOE" front end. The M231 Firing Port Weapon can be turned into the Patriot from MGS3 with the alternate barrel bodygroup. The M16A1 also has bodygroups for an M16A2 style stock and handguards.
Treyarch - Original M16 and Commando models .
Valve, Turtle Rock, & Hidden Path Entertainment - Various other parts.
Alrækinn & McTbone - Testing.
Lt_Commander - For giving me lots of advice and feedback on the bayonets and generally helping me out a lot during the process of making them.
Kali - Porting, adding bodygroups, modelling the bayonets and other parts, rigging, etc.
Pvt. Jenkins/Slim Charles - For putting up with my absurd requirements and making me the sexy SFM promo pictures.
And generally thank you to anyone else who might've helped me in the year or more I've been working on these.
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