SFMLab is currently in READ-ONLY mode

SFMLab will soon be migrated to a new codebase. In preparation for this, we have temporarily disabled some site functionality, namely the features listed below. This is necessary to ensure the move will not lead to accidental data-loss. You should still be able to download existing files available on the site.(although the EU server will suffer from reduced availability)

SFMLab will stay in read-only mode until the end of February, when the migrations are set to conclude.

Support SFMLab on Patreon

Rebecca Chambers 2016 (Resident Evil 5)

18+ Warning

This file contains adult content! By downloading this file you agree that you are at least 18 years of age and wish to see such material.


Everyone's favorite little medic (or at least, my favorite little medic :mimiuneasy:), updated to a body that isn't absolutely awful (now it's only moderately awful).


  • Full face-, eye-, finger-, and toe-posing
  • Full phoneme & automatic lip-sync support
  • Medic outfit in three flavors - full, torn, and pulled / exposed
  • Prototype pussy/anus mesh
  • Gravity-reactive hair - with a terrifying 113 unique bones in her hair
  • Primitive bodymorph - big boobs, big butt (as if Rebecca's butt needs to be any bigger :mimisnicker:), pregnancy
  • Animatable belly-bulge - from groin to rib-cage, spread across 4 flexes; comes in two flavors: "normal" and thick
  • Separate clothes models with body-flex support (bodygroups do not work with these flexes)

Known issues:

  • The clothes clip like a motherfucker. Known severe clipping: underarms, wrists. Known minor clipping: hips.
  • The clothes don't play well with the body flexes. They work okay, but they're not perfect.
  • The pussy/anus flexes distort when used. This is being actively fixed, but it will take a few days. The fix, when applied, shouldn't disrupt any existing projects with her, though the flex values themselves will need to be adjusted. I'll clearly mark if the update will disrupt projects, when the fix is applied.

Have experience in model work, think you can fix the clothes clipping, want to make a little extra cash doing so? Send me a message through SFMLab, Tumblr, or by emailing me at lordaardvark@outlook.com.

I've spent something close to an hour trying to fix the armpits, and I finally got to the point I just don't want to spin my wheels on them anymore - I have other things to do. But I would really like to have them properly fixed, and I'm willing to toss a few tenners at someone whose able to do the job. So if you think you're up to the task, toss me a line. I'll toss you the source files, and if you can clean it up and get her posing nicely, I'll pay you for the work done (and, of course, give credit where it's due).

Find a bug other than the ones already noted? Post them in the comments below. I'll keep a running tally and try to chug through them, up to a point.



Thanks for reporting it, Ragnarok. Unfortunately, I have no intentions to do anything about. I do not condone, let alone support, using bones for face-posing - I make flexes, and go out of my way making a wide range of them that work together constructively, for a reason. I only include the face bones because they do not harm anything, and because people have asked for them to be included in the past. They are provided "as-is" and people are entirely on their own, should they choose to use them over the flexes I provide.

LordAardvark posted 3 years, 7 months ago


Fair enough! I'd almost entirely agree with you regarding face flexes (a model not having them is a fatal flaw in my opinion) but there are occasionally times when I do find the bones have uses too; your models having not only the extensive flexes but the bones too is hugely advantageous. Like I say though, it's not a concern for me any more (I'm not great with 3D modelling, but certain edits to existing models are within my skill level); just reporting bugs where I find them.

RagnarokEOTW posted 3 years, 7 months ago


I spawned this model into SFM and her hair is missing.

remaxor posted 3 years, 1 month ago

Leave a reply

You need to be logged in to leave a comment.

Support SFMLab on Patreon