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Fallout 4: Piper


-original rig, renamed to fit Valve standards
-bodygrouped cap
-lots of helper joints, including coat
-ik rig script

Due to Fallout 4 using morphs for faceposing, this model does not include facial joints

more information here

-Bethesda games: original model Noesis model converter
-corwin at Nifskope modding tool
-Deus ex Nihilo: source engine port

This upload includes the source files, in case anyone wants to modify this model.


I'll give it a week before someone makes a nude version

CortanaSFM posted 3 years, 8 months ago


@CortanaSFM You lost the b8 bruh.

Gre posted 3 years, 7 months ago

Hi m8 , can i make a request? can you extract to sfm my own character of fallout 4? im very in love with her ^^

RadeckStark posted 3 years, 7 months ago

Hey DxN, I know you got a lot of shit on the steam forums about this "not looking like piper at all blah blah". But i was able to find Piper's .nif file easy enough so the 3d model *is* hers. But did you do any changes to her eye textures of your own in an attempt to "beautify" her? or is that simply how it came out when you ported her? I'm going to port a few models into .FBX format so i was wondering how much i should compensate for texture colors or if i have to make up some of my own from scratch. Also would you or anyone else know how easy it would be to setup minor faceposing from scratch? maybe setting range of motion for things like eyelid where it has the slider going from closed to open, along with a slider for the mouth and an "O" face setting.

glossedsfm posted 3 years, 7 months ago

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