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World of Warcraft - Scarlet Monastery

Warning: BETA content

This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.


A model from the "From the Archives" series.

What does "From the Archives" mean? These models are ported from various games and appear on a private project repository that used to be public. These models are often not polished, are missing features and are usually not finished.

There's a lot of unpolished stuff that I'm aware of but I can't really fix those. This thing is EXTREMELY MASSIVE so you will have to either scale it down or use a very large void map.

Please don't complain about the low texture resolution, It's not possible to fix that due of Source Engine limitation. A lot of experimentation has went into this due of the Engine's limitation and the tools being either very old or incompatible, so this is how far I got so far.


Shoutout to EdwardNigma on Funnyjunk for judging my previous upload

If anybody figures out how to get textures with resolution higher than 4k x 4k into a VTF format without this:
enter image description here
Please send me a private message so that I can improve this model


Sally Whitemane nude model incoming?

RedMuffin posted 3 years, 7 months ago


You know Thunder steak, often it's easier to put a wmo together in pieces connected to a single bone that will correctly align them. That way the texture resolutuon won't be so bad

TengenGenesic posted 3 years, 7 months ago


"textures higher than 4k x 4k into a VTF" I'm not sure it is supported... DXT5 allow you to use 4096x4096 textures, with BGRA8888 you can only use a maximum of 2048x4096 textures. if higher SFM won’t load them (probably eating too much memory…).

nightboy posted 3 years, 7 months ago


i remember that dungeon =3

SumerianDragon posted 3 years, 7 months ago

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