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Ran Yakumo - Touhou Project

18+ Warning

This file contains adult content! By downloading this file you agree that you are at least 18 years of age and wish to see such material.


Description

SFM Port of Ran Yakumo, Yukari Yakumo's shikigami from Touhou Project's videogame saga. I found the MMD model on a random russian website, so i have no clue about the author, sorry ><

Features:

  • Several flexes to animate her face, vagina and anus
  • Bodygroups to remove her bikini and hat
  • Finger bones
  • Eye bones
  • Tongue bones
  • Breasts, butt, hair, ears, hat and tails jigglebones (woot!)
  • Supports Ambient Occlusion
  • Body, neck, face and tails materials allow $phongboost and $phongexponent attributes to make them look "wet"
  • Even if the tails are jigglebones, there are 9 main tail bones (1 for each tail) so you can move the tails to remove clipping issues without losing the jigglebone effect by baking the bones. There is also a "tails root" bone if you want to move all tails at the same time.
  • Also, there is a bone called "breasts adjust" in the Unknown group that allows to manually move her breasts, to exaggerate a bit more the movement of the jigglebones
  • Includes a rig called "rig touhou", so you don't need to create one.

Warning:

I included all the tail bones in a new main group called "Nine-Tails". You won't see it unless you modify your "sfm defaultanimationgroups" file located in "...\SteamApps\common\SourceFilmmaker\game\usermod\cfg". I included my copy of this file, so you can replace the one you have with mine (remember to do a backup!).
If you don't modify this file, the bones will be inside the "Unknown" group, so isn't such a big deal.

This will also affect the tail bones of my Young Ran model.

Hope you like it!


Comments

Espion

yo just found 2 mesh errors on Ur model one on the upper left ass cheek and 1 to the left of the ass hole!![The Errorz](https://photos.google.com/u/7/album/AF1QipOX22q2gzoGwAMe7Jq2gv_LLiTTyUDmDN5CBUNW/photo/AF1QipMWyqVyQEAuDhw04lu1ZjovKRIN5cJX0HYBOrJx "enter image title here")

Espion posted 2 years, 9 months ago

Espion

sorry wrong model it's the younger model that haz issues

Espion posted 2 years, 9 months ago

the tails on her are shorter then the young model....

themastergamer121 posted 2 years, 9 months ago

DevilsCry

@Espion Ah, sorry, could you show me a picture of the issue? i checked the Younger Ran model and i didn't find any issues with her. I can't see the picture that you added on your first post >< @themastergamer121 In fact, they're not. They're slightly smaller than the Adult Ran model. Maybe they look bigger because Young Ran model has a smaller body. I compared both models and i can assure you that adult Ran's tails are bigger.

DevilsCry posted 2 years, 9 months ago

There needs to be proper bones for the tails so they can curl and stuff. What if I want a tailjob?

themastergamer121 posted 2 years, 9 months ago

DevilsCry

(I really want to see your idea :3) The model has tail bones, but they're "hidden" because they're jigglebones, like the hair/breasts (if you move the model, they move "alone" without needing to animate them) If you want to remove this effect to animate them manually, just right-click the name of the model and select "Utilities" then "Bake procedural bones". The tails/hair/breast bones should appear on the list and you will be avle to manipulate then as you want.

DevilsCry posted 2 years, 9 months ago

T-The tails cah-can pose....?! YEEEEEEEHEHEHEHEEEEEES!!!!!!!!!!

themastergamer121 posted 2 years, 8 months ago


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