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Chocola and Vanilla - Nekopara

18+ Warning

This file contains adult content! By downloading this file you agree that you are at least 18 years of age and wish to see such material.


Description

SFM Port Chocola and Vanilla, from the videogame Nekopara

I have mixed feeling with these models. I LOVE Nekopara and i got pretty excited when i saw Chocola and Vanilla available for MMD. Unfortunately, the nude base made for them is AWFUL (really, really, really bad), so they have some annoying issues. I'll list them in the "warning" section. If you can handle your OCD, everything else should work properly :3

(Dat cat tights.... uuuuuugh....)

Features:

  • Several flexes to animate their faces.
  • Bodygroups to remove/show her clothes (tails included).
  • Finger bones
  • No toe bones (there are, but ignore them. See the "warning" section)
  • Eye bones (EyeLeft and EyeRight)
  • Supports Ambient Occlusion
  • Body, face, hair and dress allow $phongboost and $phongexponent attributes to make them look "wet".
  • Breasts, hair, tail, ribbons and cat bell jigglebones (this time i tried to improve the jiggle on their breasts, they should move better :3)
  • Both model have 2 bones for their hair called "
    hair twintail left/right" that allows you to move their hair without removing the jiggle effect to help avoiding some clipping issues. There is also another one for the tail, called "Tail 1".
  • Includes a bone called "breasts adjust" that allows you to manipulate their breast without removing the jiggle :3.
  • Includes a rig called "rig nekopara", so you don't need to create one.

WARNING:

These models use an incredible bad nude base (some people that i know who loves to edit MMD try to avoid this base like a plague). Why they had to use this base for my favorite catgirls? T-T...

  • You'll see several bones with "dummy" included in their name. Ignore them. I couldn't remove them without breaking the model. They're useless or make the model look weird (feel free to use them if you want some nightmare fuel :p).
  • The hair and tail bones have a bad weight paint work, so their movement looks ugly. I added jigglebones to them to save you some time if you want to save time, but you'll probably need to animate them manually to fix some "weird" deformations".
  • The models only have bones for the ribbon on their left side of the head (they have jigglebones by default). Moving these bones will also move the same part ON THE OTHER RIBBON (why not making 2 different bones to manipulate them by separate? no clue... i would like to know).
  • Apron bones are broken. Literally. I fixed the weight paint and still they ignore me no matter what. They keep breaking themselves and the skirt. Even removing all the weight paint it kept destroying the skirt, so completely ignore these bones. Imagine that the apron has no bones. I swear i tried to improve this. I failed miserably T-T
  • Like the apron, the connections between the bones on their legs are terrible. The "clothed" part of the model didn't include bones for the toes, so they deform the foot if you try to move them. Removing these bones from the rig will break the model, so i had to keep them. IGNORE the toe bones, these models only have knee and feet.
  • No matter what, the skirt bones are not sort in order on the bone list inside the unknown group. I tried to fix them 234723094 times in blender and it keeps ignoring me. Sorry -.-

It's truly a pity to have these issues for 2 characters that i absolutely love...

Still, hope you like them! ^^/


Comments

Helfyer

Seriously DevilsCry you are a saint, thank you sooooo much.

Helfyer posted 1 year, 4 months ago

TheDirtDen

highschool dxd!

TheDirtDen posted 1 year, 4 months ago

metaldedede

This oughta end well.

metaldedede posted 1 year, 4 months ago

what's the name of the nude base you're talking about?

Ahnon posted 1 year, 4 months ago

DevilsCry

cm3d2 (Custom Maid 3d 2). It has like 2 different sets of "legs": one for the legs themselves and another one for the clothes on their legs. The connection on the twist is bad too, but i managed to fix it somehow. And then the person who edited the model ruined their apron and how the tail/hair moves T-T

DevilsCry posted 1 year, 4 months ago

GrumpyDumpy

Coconut soon?

GrumpyDumpy posted 1 year, 4 months ago

BorderlineFurry

wow you managed to make them look horrible. the materials look like ass

BorderlineFurry posted 1 year, 4 months ago

kyo

@borderlinefurry cant wait to see your port of them then. oh, you cant port? then shut the fuck up.

kyo posted 1 year, 4 months ago

DevilsCry

@Helfyer Sorry, forgot to reply. Thanks! I'm glad you like them! ^^. I wish i could provide better models, though :/ @GrumpyDumpy So far there is no model of Coconut, but i'll port her if i can find a nude model. We need moar catgirls! owo @BorderlineFurry I just made the port with the materials like they are. MMD models usually don't look good on SFM. They're better used on MMD itself. These models can be improved with proper lighting, but unfortunately that's something i'm terrible at it. That's the main reason why i share these models: to let better skilled people to use them (i already saw some amazing animations with my crappy 2B port, so there is hope :p). If you think you can do a better port, i still have the original .pmx files, or even my .blend sessions if you want to use them and make fixes. I would LOVE to have a better version of these kittens ^^ @kyo Thanks :3

DevilsCry posted 1 year, 4 months ago

kurofish

There have Coconut,Azuki model on Gmod but not sfm yet Azuki http://steamcommunity.com/sharedfiles/filedetails/?id=837282013 Coconut http://steamcommunity.com/sharedfiles/filedetails/?id=758552134 it's SFW version

kurofish posted 1 year, 4 months ago


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