SFMLab will soon be migrated to a new codebase. In preparation for this, we have temporarily disabled some site functionality, namely the features listed below. This is necessary to ensure the move will not lead to accidental data-loss. You should still be able to download existing files available on the site.(although the EU server will suffer from reduced availability)
SFMLab will stay in read-only mode until the end of February, when the migrations are set to conclude.
Only 9 months after I said I'd convert more maps from this game. This time the Asylum. Like the last one I ported tidied it up in Hammer and fixed missing textures. Weirdly I had to build this in the Portal 2 version of Hammer. I've tried it out my side and seems fine but if there's any issues let me know.
I know about the issue in the elevator. With my extremely basic Hammer knowledge I've got it to show but may be glitchy.
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