This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.
SFM Port of Taki from Soul Calibur 2 (NAMCO BANDAI Games Inc.). Original XPS model and preview image made by Wadamen [https://wadamen.deviantart.com/art/Taki-from-Soul-Calibur-2-435435160].
Hey guys, this is my first attempt at porting a model to SFM. If there are any serious issues I need to fix, let me know.
I was always a big fan of the Taki's character model (and other models from Soul Calibur 2), but I haven't been able to find any models specifically from Soul Calibur 2 on SFM. So, I attempted to learn how to port the models myself.
I should probably note that although the model is a bit lewd, it's not NSFW (it's from a T-rated game).
Bones for controlling fingers, breasts, butt
Most materials have normal maps, allowing for $phongboost and $phongexponent attributes to make them look "wet".
Includes a rig: "rig_soulcalibur2.py"
rootTransform is located around the pelvis, rather than at feet of the model. I'm still new to porting models, and I didn't quite figure out how to fix this.
No flexes or jigglebones. Again, I'm not very experienced with this.
Does NOT include weapons/scabbards; I could probably go back and port them if there's any interest.
Materials for hair/eyelashes are a bit ugly. I'm not quite sure how to go about making them look better.
I have not extensively tested this model, so there are bound to be several more issues
I hope you guys enjoy.
You need to be logged in to leave a comment.