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TAOMON + Renamon 2018/19

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yes comrades NOW WE HAVE A RENAMON AND TAOMON MODEL!!!! now for free!

well the long awaited model was finally here! now in free variant, soon will have some updates since as you notice in Alilkira Model the bones changed and the Rig and name orders too, also some stetic aspects in renamon2019 model are making the whole model awkward, the next year will be focused in a whole rebuild of the model instead, while taomon will just be updated to be future proof

also Renamon 2019 are considered a Extra, the main feature are TAO

also this its a released model from 5 months ago and Maybe can differ from the actual standards (specially in contrast with alilkira V4)

Inside of the Folder you have some documentations, a old Krystal tutotial with basics tricks
A video for merge correctrly the Taomon clothes to her body and of course both models in original links and of course Blend raw files, you need convert the VTF files to use it in blender by the way

Huge thanks for all patreons, revan_4k for boost and found this project


facepossingEye, and finger possing
Genital bonesDefault valve biped ik script support
full face and body morph+full cloth armor (taomon only)


Necroticus DAZ blend export for the body base rig/mesh (

SFM Model edit, desing and export © Victor Suares AKA "Warfaremachine"(

SFM Model edit, desing and export By Warfaremachine (

Renamon belongs and was created by Bandai-ToeiAnimation

some pics belongs to



@Strega look for the video in the drive link in the description show how attach it properly

warfaremachine posted 2 months, 2 weeks ago


goodboimike posted 2 months, 2 weeks ago

The model is pretty awesome, love it! But... why is the clothing so fucked up? Why does EVERY clothing model in the world fit perfectly when you lock one model to the other, and then select all "linked" parts, and set the zero slider to full, but ONLY on this clothing model, the arms and legs fuck up? Why not make the clothing properly, like everyone else, but instead waste your time making a video, explaining to like... a billion people, how EVERY SINGLE ONE OF THEM has to fix this, EVERY SINGLE TIME they want to use the model?

ejuohbeoifuwj posted 2 months ago


@ejuohbeoifuwj cuz not all the models are the same simply by that also the video show HOW to attach the model not just this specific works to any also, if you want to prevent load and put the cloths manually the model, just use OutFitloader by LordAarkvard, also the reason of this bug it's unknow for me, i tried several times even with some small piece of model in the hands to detect the hands bones but dont work when usually works, not always the stuff works perfectly but in overall the solution its just a step more in the link process,

warfaremachine posted 2 months ago

To me, the "reason for the bug" seems to be different... "alignments"? Like... For one bone the X axis is up and down, and for the other one X axis is left and right. The clothes seem to be in the right spot, just rotated wrong a bit. I didn't watch the video, but the Pants seem to fit if you ONLY zero in the top bit, and not the lower 2 bits. Gotta try if that works with the shirt too. Again, great work on the rest of the model(s), really love that Taomon, now i just wish the existing models of the Digi Destined would not look so shitty :D

ejuohbeoifuwj posted 2 months ago


Able to find the Taomon's nails texture issue, oddly Warfare has the material location set wrong, he has it set to Renamonwm, instead of Taomon. Just open the Nail.vmt and you see what I mean.

Bacon posted 2 months ago


She tail n nails are missng textures, wut do?

Arllygaygoat posted 1 month, 4 weeks ago

"The color of the completely black nails is missing, what do i do?" Uhm... you use $color and set it to black? :P

ejuohbeoifuwj posted 1 month, 1 week ago


missing textures on taomons claws?

skezzix posted 1 month ago

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