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Bodymorph Chell b1

Warning: BETA content

This file is marked as "BETA" which means that the contents might be unfinished, outdated or incompatible with the most recent version of Source Filmmaker.

18+ Warning

This file contains adult content! By downloading this file you agree that you are at least 18 years of age and wish to see such material.


Not much to say. It's Portal 2's Chell put on a CBBE Bodymorph body. Features completely rebuilt face flexes.

Currently contains:

  • Bodymorph Chell (with normal jigglebones and tight jigglebones)
  • Aperture Tanktop, pants, boots, and apparatus
  • Bikini top and bottom

How to attach clothes:

  • Spawn the Bodymorph Chell of your choice
  • Spawn the clothes of your choice
  • In the Animation Set editor, left-click and drag Chell onto the clothes. This will probably freeze SFM for a few seconds, after which a padlock icon should occur next to the clothes. Repeat this for as many outfit pieces as necessary.
  • After locking, select the clothing pieces in the Animation Set Editor and, in Motion Editor mode, apply the Zero preset. This will snap the clothes to Chell's body.
  • If there is some clipping with the jigglebones (particularly the tanktop), expand the tanktop in the Animation Set Editor, and unclick the padlocks to the breast bones. Refresh the viewport (click in it), and the clipping should resolve.
  • For animation with clothes, you will want to bake the procedural bones on Chell, and then copy the samples and paste them onto the clothes.

Note this is definitely not a final version. Some flexes for the clothes still need to be rebuilt, rigging issues need to be resolved, and more clothes and skin variants are planned. However, she is functional right now, and so she is being released. Any future updates to her will simply be iterated on.



Do you realize how old this model is?

LordAardvark posted 2 years, 2 months ago

yea XD

imanoldiaz12 posted 2 years, 2 months ago


Guess what I ported into Portal 2: https://i.imgur.com/CAhA9gV.png Yes, I even got the morphs to work... although you need to modify the default flex files in the .qc file. Unfortunately, its not perfect. Since there are no animations in the model, its stuck in an A pose, and since her clothes are separate models (instead of bodygroups) you can't put clothes on her. ...thought you might be interested. Great model, by the way.

Ben24x7 posted 2 years, 1 month ago

Commander Shepard

I'm Commander Shepard, and this is my favorite model on SFMLab.

Commander Shepard posted 1 year, 3 months ago

does anyone have a tutorial or details on this last part? "For animation with clothes, you will want to bake the procedural bones on Chell, and then copy the samples and paste them onto the clothes."

ast12333 posted 1 year, 2 months ago



Pikayori posted 8 months, 1 week ago


i-love-pronxd posted 5 months, 3 weeks ago

what's with these bone names?

asthonman posted 4 months, 1 week ago

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