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Met's Waifu Pack

18+ Warning

This file contains adult content! By downloading this file you agree that you are at least 18 years of age and wish to see such material.


Description

A selection of anime characters ported by me from MMD, as commissions. I added and edited many things, and also had to translate the skeletons, materials and flexes from Japanese, which means there may be errors, which you can feel free to report here or on Tumblr, and I'm sure I'll fix them someday. Or not.

Below is the list of the characters included, with the universe each are from - their names link to the source of the model. Credits to the original authors for everything they've done(which is creating the models, textures and face flexes)

Characters

  • Black Rock Shooter (Black Rock Shooter)
  • Dead Master (Black Rock Shooter)
  • Inori Yuzuriha (Guilty Crown)
  • Kurisu Makise (Steins;Gate)
  • Msyu (TMoSaPC)
  • Totooria Helmold (Atelier)
  • Sakura (Axanael)
  • Taimanin Yukikaze (Taimanin Yukikaze)

Features:

  • Faceposing via stereo-flexes
  • Eyeposing via bones, with a dummy bone that you can use as viewtarget using aim constraints.
  • Proper bodygroups.
  • RIG: Download rig_biped_mets
  • Contains a separate Blush and Mouth model, they might come useful.

Notes

  • Sakura's hair had to be a separate model because it has too many bones. Just lock her head bone to the hair's head or root bone and then apply the zero preset on the hair's head bone. Then have fun posing that hair.
  • You can use Aim Constraints on the eyes and Eye_Target bones to make a viewtarget.

Known Issues

  • If you can't properly control the surface reflectivity of a material with $phongboost and $phongexponent, try using vector3 $phongfresnelranges! Here's some quick help on what I mean.

Enjoy!

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Comments

NeuroticNeb

Worst Taimanin is worst. And no wheelchair waifu from Guilty Crown. But excellent job, nonetheless, Mets. Thanks for Kurisu!

NeuroticNeb posted 3 years, 9 months ago

This is great! To bad phongboost don't seem to work with them or maybe i'm just dumb.

digitally posted 3 years, 9 months ago

sfmfuntime

I ported the Naruto girls (mainly bikini models) to SFM, is there any interest in that here?

sfmfuntime posted 3 years, 9 months ago

DarkRoxas

@sfmfuntime I am definitely interested

DarkRoxas posted 3 years, 9 months ago

For some reason the body of the Inori model looks like it's *glowing*. Any way to fix?

havewelost posted 3 years, 9 months ago

BradmanX

@SFMfuntime: I'm also interested, it'd be nice to have those in my collection of SFM models.

BradmanX posted 3 years, 9 months ago

kawaiiiiiiiiiiiiiiiiiiiiiii

maruyoshi posted 3 years, 9 months ago

Metssfm

@digitally You're right, and I don't know why this is happening, but you can fix it by adding [vector3 $phongfresnelranges](http://i.imgur.com/EOd19HY.png) to the material and playing around with that! (The values [0.1 0.1 0] are giving me pretty good results, and enable the proper functioning of $phongexponent). Thanks for the feedback! @havewelost Can you provide a picture? Have you tried restarting SFM, or disabling then re-enabling lights?

Metssfm posted 3 years, 9 months ago

a31qwerty

dat Mizuki Yukikaze

a31qwerty posted 3 years, 9 months ago

There is some serious issue with Inori body glowing as heck. Here is a pic: ![Inori bug](http://i60.tinypic.com/nvuv06.png "enter image title here")

Xeutron posted 3 years, 8 months ago


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Metssfm

Metssfm 🎩💰

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