deeem thats a huge work, nice
moved 1 pixel right
Same when build cubemaps, on cubemap preview theres like 1 side of cubemap rendered with walls, other without walls
Looks nice :)
And again some Q...
Anyone knows why my cubemaps builds without walls??? when i enter portal - theres like NO walls and floor textures on some camera angles, resulting cubemaps builds half without walls and as resuld has a crappy AF effect ??
Dem solution was on description :DDDDDDD
My english is a bit bad, but are u guys talking about 2 models have 1 flex for both???? I know how to make it through DMX and SMD as well
Okay i heff a Q
How to put all materials from map to portal?? bcz cubemaps created with full purple errors bcz no mats at portal folder and i rly dont want to dupe all mat files twice
hmm... looks naisu :)
Dem it looks promissing :)