ignore my last commentary, i managed to do it ^^ awesome model mate :D i really love it ^^ and i've been waiting so long for it :D i'll give teh seamless neck joint a try, mybe i can fix that for you as a "thank you" <3
Hi, i love the model ^^ and i've literally been waiting a long time for it ^^ but now i'm using blender, so i tried to port her decompiling the model... but it looks that her legs are spreaded (parallel to the arms, like in a t pose for the elgs) anyone knows how i could fix this? i would love to give a maya a try in blender ^^ many thanks in advance and SOOO MANY THANKS FOR THE MODEL ^^
Really awesome model!! you made me start borderlands 2 again ^^ i owe you one :D
wow, really nice model ^^ would you be interested in making one with me of the famous "sasha" from jeremy bernal?
@pharah-best-girl cool. many thanks ^^ will check it in a bit :D
(btw. your name is so damn accurate :P)
heya! epic update, but the leather jacket and bikini sessions crash when i apply the rig specified in the instructions... i mean, the body, and outfit gets crashed into the floor in a weird way. impossible to pose :S
annyway, about the anubis skin, would be cool if you could change the blue of the main skin to black as it's the same skin except for the helmet. only the blue changes for black. thta's the only difference.
annyway, nice model ^^
LOVE TEH MODEL =^.^= will definitely put it to use... btw would be great if you could make sone bodygroups with the "undies" and if someone could make a similar model of 9s would be awesome ^^
is there any chance you would consider adding the anubis helmet? i mean, the suit is the same, just the color and the helmet changes :D EPIC JOB BTW
wow very nice model mate =^.^=, could you do sasha from jeremy bernal?
this is her:
there is a ref sheet for colors and model in side and front view:
i can help with the modeling and texturing part if you're interested, but i have no idea about rigging.
so watcha say? wanna try? :D
do you think you can make any of this girls for sfm? i can help you modeling and texturing, i could do them but i have no idea of rigging or porting to sfm.