Never mind, tried adding $alpha to the model's texture instead of trying to make the flesh alpha and got a similar result. If that's not what you did, I would still like to hear what your process was. This is definitely an interesting shader.
Nice work. Took a bit to set up fully, but it works like a charm. One quick question though: how did you do the invisibility in the first preview? I tried adding $alpha, I made a transparent .vtf to see if it would work, but couldn't get invisibility working. Everything else is working otherwise.
I'm totally not downloading this for the reason you think I am...
No one get any ideas
The vertices around the middle of her upper arms and the tentacles don't perfectly align, making a split seam, and her jaw has weird smoothing. Otherwise, it's very nicely done
I give it a week til "those" models come around. Nice port tho
RIP my gif :(
[enter link description here](https://media.tenor.com/images/fd3e7ef5322f4e9e7f6fc54584b75c5e/tenor.gif)
I totally wanted to make a Leatherface animation since a few days ago. This is perfect