SFMLab is currently in READ-ONLY mode

SFMLab will soon be migrated to a new codebase. In preparation for this, we have temporarily disabled some site functionality, namely the features listed below. This is necessary to ensure the move will not lead to accidental data-loss. You should still be able to download existing files available on the site.(although the EU server will suffer from reduced availability)

SFMLab will stay in read-only mode until the end of February, when the migrations are set to conclude.

No items are available. Maybe upload some stuff?


Recent comments



TempestShadeow

Working perfectly now, thank you for the help, and making this map.

TempestShadeow posted 9 months, 2 weeks ago to Ghost Town (L4D2)

TempestShadeow

New to SFM, and wondering which L4D2 packs you mean. Looking in the SDK, it says I have L4D2, and the L4D2 DLC, but when I tried this map out a few roof's and area's where there is supposed to be grass have missing text, and the road seems to have missing textures. I thinketh I derped something O_o

TempestShadeow posted 9 months, 2 weeks ago to Ghost Town (L4D2)

TempestShadeow

@sourcepornmaker21 NexGen is pretty easy for body/head hacking as it is, this just helps speed up the process for those that know what they want.

TempestShadeow posted 9 months, 3 weeks ago to SpawnScript for NexGen (and not only)

TempestShadeow

@hefa10 why are you trying to extra the rp_fallout3_V001.bsp? That should go into your map file for sfm as is. Infact all you have to do is unzip the file, copy and drag all the folders there into the "usermod" file, clicking yes to re-write some files.

TempestShadeow posted 9 months, 4 weeks ago to rp_fallout3