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What are you using to port these over, the Bloodlines SDK?


the eyes don't look that spooky when you use the model. I think it's because I can't manually pose the eyes, only use flexes- and this models flexes are (no offense) kinda bad. the lids can't be manipulated without flexes, each eye is connected with its side of glasses frame, the lower jaw manipulates the glasses lenses, and I'm sure there's more. however the facial detail is quite nice and the mouth modelling is good. nice lip and tongue texture. feet are nice and so are the toenails- however no toe posing. hands also have nice nails, though the knuckles look a little too wrinkly for me. nicely shaped tits, however the pussy is rather lackluster. also, I couldn't locate an asshole. the dress texture is rather terrible. the skin behind her stockings is lighter, dunno if this was intentional. overall it's actually quite good. put some freckles on the bitch and I'd swear I recognized her. I could see this being used for some excellent facials.

frogger1056450 posted 3 years, 7 months ago to Helen of Croy-don

you are the god of dong.

frogger1056450 posted 3 years, 8 months ago to Hotdog

It would be a lot better if the tits were relaxed and her face made less ratlike.

frogger1056450 posted 3 years, 8 months ago to Base model

please rename to "orc model"

frogger1056450 posted 3 years, 9 months ago to Base model

Thanks for sharing man. I got the blue reactor thingy to work *kinda* well by using a volumetric uberlight constrained to a small circular area. I'd make some particles for the holograms/lights if I knew how. A couple posters to show my appreciation: [imgur](http://imgur.com/a/RBYMU)

frogger1056450 posted 3 years, 9 months ago to Overwatch - Tracer