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So there's this bug I can't seem to fix that makes this giant light from one part of the map ge_archives.bsp. So I thought to send this link and show what it is so you can either fix it, or explain what to do to correct it. Mat_specular 0 doesn't work.

TheArbiter posted 2 years, 8 months ago to GE:S 4.2 Maps - Part 2