Cortana (Halo 4) Healthy Edit

Saurus (Total War: Warhammer2)

Bianca (Spyro: Reignited)

Elora the Faun (Spyro Reignited)

Lord Mazdamundi (Total War: Warhammer 2)

Skinks (Total War: Warhammer 2)

Kroxigors (Total War: Warhammer 2)

Kroq-Gar & Grymloq (Total War: Warhammer 2)

Zuko & Ozai (Avatar: the last Airbender)

Yooka-Laylee

Sir Knight (Kobold Garden)

Kobolds (Kobold Garden)


Recent comments



JawSFM

@DevilMayCry You should be able to just overwrite the old models and everything should work fine. Projects using the old models will break. If you encounter any problems after spawning new animsets however, delete the /Jawsfm/Sonic/ folders and extract again.

JawSFM posted 3 days, 22 hours ago to Rouge the Bat 2019 V2

JawSFM

hottest of hotfixes coming in: V2.1 makes it so her new lower teeth actually work!

JawSFM posted 5 days, 1 hour ago to Rouge the Bat 2019 V2

JawSFM

both the "materials" and "models" folder in the archive go into the usermod folder. make sure no additional folders are created when unpacking.

JawSFM posted 1 week, 6 days ago to Cortana (Halo 4) Healthy Edit

JawSFM

@Gareth17 you can get a SFW version without these parts on the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1282377168

JawSFM posted 2 weeks ago to Stitch (Lilo and Stitch)

JawSFM

No plans for an update. The textures work fine as long as the folder structure is not changed.

JawSFM posted 2 weeks, 1 day ago to Cynder SFM Edit

JawSFM

Update released that adds boob and nipple bones as well as a much smoother body (8k verts to 35k). Hope you're happy now.

JawSFM posted 3 weeks, 4 days ago to Gwen Tennyson (Ben10)

JawSFM

@BreakfastMaster Outfits are 50% completed and materials for the cycles version pretty much done. Mostly just missing a proper advanced rig now. And yeh, don't do that SFM to Blender thing, next to the mesh problems you also have lower res textures.

JawSFM posted 3 weeks, 5 days ago to Rouge the Bat 2019

JawSFM

Unfortunately a flex can only move the mesh around, but not adjust its bone binding. This can't be fixed I'm afraid - if you need to rotate the spine a lot, try using the already lifted shirt bodygroup. Material overriding $iris did not work for me, but if it does for you, all the better.

JawSFM posted 3 weeks, 6 days ago to Gwen Tennyson (Ben10)

JawSFM

Fixed the missing texture for the hair clip. Thanks for reporting! For the eye textures, just change the names of the 3 iris .vtf files. The texture with the name "GwenIris_dif.vtf" will show up in her eyes. reload materials or restart sfm for the changes to take effect.

JawSFM posted 3 weeks, 6 days ago to Gwen Tennyson (Ben10)

JawSFM

This port is unrelated to any that came before it, so I don't know how they differ. My personal additions were anti-clipping flexes, clothes and weighting improvements. The hula set was not ported before IIRC. Other than that? No clue.

JawSFM posted 3 weeks, 6 days ago to Gwen Tennyson (Ben10)